AI Insights · Timothy · April 2023
Top 5 io Games on Android in the Middle East Q1 2023
Agar.io, Little Big Snake, and Nebulous.io saw significant activity in Q1 2023, while Crazy Snake - Web3 Snake Game and Snake Rivals had varied performance trends in the Middle East.
In the first quarter of 2023, the performance of the top 5 io games on the Android platform in the Middle East showcased a mix of trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at how these games fared over the period.
Agar.io from Miniclip.com experienced a fluctuating trend in weekly revenue, peaking at around $336 in the week of January 30 and ending the quarter at approximately $307. Weekly downloads showed a significant spike mid-quarter, reaching about 2.8K in the week of March 20, while weekly active users increased from 10.9K at the end of December to around 11.3K by the end of March.
Crazy Snake - Web3 Snake Game by Luogame saw a decline in weekly revenue, starting at $485 in late December and dropping to single digits by the end of March. The game also experienced a drop in weekly downloads, with no new downloads recorded from February onwards.
Little Big Snake from Shockwave LLC had relatively steady weekly revenue, peaking at $168 in early January and stabilizing around $67 by the end of March. Weekly downloads were consistent, with the highest being 1.8K in early February. Weekly active users showed a steady increase, growing from 4K at the end of December to about 5.4K by late March.
Nebulous.io by Simplicial Software, LLC exhibited a noticeable upward trend in weekly revenue, particularly peaking at $234 in the final week of March. Weekly downloads fluctuated but maintained a range of around 1.4K to 1.8K. The game also saw a consistent rise in weekly active users, starting at 3.7K and climbing to approximately 4.3K by the end of March.
Snake Rivals - Fun Snake Game from Supersolid had a mixed performance. Weekly revenue peaked at $125 in the week of March 20. Weekly downloads saw a steady rise, reaching 1.2K in the same week. The game also experienced a growth in weekly active users, from 3.4K at the end of December to 4.1K by the end of March.
For more detailed insights and data, visit Sensor Tower.